Why is Warhammer 3 stuttering with Gloway DDR5 6000MHz?
The screen would suddenly twitch during army charges, and that lack of fluidity is just jarring in such a massive war scene. Digging into the logs, I found that the auto-overclocking on the Gloway Dragon Warrior Yi DDR5 6000MHz was constantly switching frequencies during load spikes, causing memory latency to jump wildly between 82ns - 115ns. I tried lowering shadow quality first, which gained me maybe 5 FPS, but the 1% lows were still stuck around 30 FPS—a total waste of time when you're dealing with hardware-level instability. I went into the BIOS, killed the auto-config, locked the frequency at 6000MHz, and manually tightened the primary timings to 36-36-36-76. In the RTSS frame time graph, the jagged spikes flattened out instantly, and my minimums jumped from 30 FPS to 52 FPS. I did have a couple of random reboots at first, but bumping the voltage from 1.25V to 1.35V solved it. RAM temps sat at 48℃ - 54℃, and the southbridge was 55℃ - 62℃. Five rounds of MemTest86 showed zero errors with temps peaking at 58℃ - 63℃.