How to fix texture flickering on Manli RTX 5060 8GB?

Walking through Novigrad and seeing the ground textures constantly popping is a nightmare, and it's basically caused by the 8GB VRAM overflowing under Next-Gen high-res assets. My Manli RTX 5060 was hovering between 7.6GB - 7.9GB; once it hit the page file, read latency spiked from 0.1ms to 12ms, causing that visual flickering. I first tried dropping texture quality to Medium, but the game looked blurry and lost all the Next-Gen charm—I refused to settle for that. Instead, I went into system settings and allocated 16GB of my NVMe SSD as virtual memory and enabled DLSS Quality mode to offload the VRAM pressure. Checking GPU-Z, the VRAM peak stabilized at 7.4GB, and the flickering vanished. I did notice loading times increased by about 2 seconds after adding the virtual memory, but updating the SSD drivers fixed that. GPU temps stayed between 62-68℃ with power draw at 115-130W. After a three-hour session, textures remained stable and VRAM temps stayed between 58-63℃.
Category:Troubleshooting Last Updated:2026-03-24 20:19:48