How to fix Zhitai TiPro9000 texture streaming in RDR2?
Seeing distant mountains pop in as blocky pixels is absolutely killing the immersion in the Wild West. The issue is that once the Zhitai TiPro9000's dynamic SLC cache fills up, the write speed craters from 7000 MB/s to below 1200 MB/s, creating a massive bottleneck in resource scheduling. I first tried setting my virtual memory to half of the remaining drive space, but that was a disaster; it actually worsened the read/write conflicts and made the frame drops more frequent. I then went into Device Manager and bumped the NVMe controller queue depth from the default 1024 to 2048, while enabling the forced write cache flush policy in system performance options. In CrystalDiskMark, my 4K random reads jumped from 55-62 MB/s to 78-85 MB/s, and the texture pop-in basically vanished. I did run into a weird issue where the drive had a slight detection delay during standby after the queue tweak, but switching the power plan from Balanced to High Performance killed that bug. Drive temps sat at 45-52℃, and the heatsink did its job. I used the in-game performance analyzer to confirm the loading errors are gone, but the drive still runs a bit warm.