How to fix texture flickering on Asgard Thor DDR5 6400?

The metallic reflections in the game were just jumping all over the place, and it was honestly nauseating. I realized the Asgard Thor 6400MHz chips were struggling with the unoptimized beta assets, hitting abnormal latency spikes of 115-130ns, which caused checksum errors in the rendering pipeline. My first instinct was to downclock to 5600MHz for stability; the flickering stopped, but my FPS tanked from 85 to 62, which was a total dealbreaker. I went back into the BIOS, pushed the memory voltage from 1.35V to 1.4V, and loosened the primary timings from 32-39-39-76 to 34-40-40-80 to give it some breathing room. Using a frame time analyzer, the intervals dropped from 12-28ms to a steady 8-11ms. I did notice the RAM got about 7℃ hotter initially, so I had to slap on a dedicated memory cooling fan to keep things in check. Now, temps sit between 55-62℃ at 6400MHz. After a six-hour stress test, the rendering pipeline is clean and the temps are holding at 58-63℃. It's a bit overkill, but it works.
Category:Troubleshooting Last updated:February 15, 2026 11:47 AM