How to handle Intel 760P cache scheduling in Silksong?

During fast scene transitions, I started seeing these glitchy color blocks on the edges of the screen. In a high-paced game like Silksong, that kind of stutter is a nightmare. The Intel 760P's dynamic SLC cache fills up during heavy writes, causing read speeds to plummet from 3000MB/s to under 800MB/s, which creates micro-stutters in resource loading. I tried bumping up the virtual memory size in Windows, but that just made the framerate dip even harder—totally the wrong move. I finally flashed the latest official firmware and forced the write-cache flushing policy to 'Enabled' in Device Manager. CrystalDiskMark showed random 4K reads jumping from 35-42MB/s to 48-55MB/s, and the textures finally stopped flickering. I did notice some weird idle activity after the update, but disabling the Windows Indexing Service sorted that out. Temps are steady at 38-45℃, and memory temps stay around 58-63℃. It took some digging, but the throughput is finally back to peak.
Category:Troubleshooting Last updated:February 18, 2026 4:50 PM