Should I adjust virtual memory for ADATA 8GB in Warhammer III?

Whenever thousands of units collided on screen, I'd get this weird 0.3-second hitch every time I rotated the camera, which was incredibly stressful. My old ADATA ValueRAM DDR3 1600 was struggling with the memory controller, with frequencies fluctuating between 1333-1600MHz, causing the frame generation time to jump all over the place. I tried turning on super-resolution in the drivers, but while I gained about 8 FPS, the aliasing was hideous—I wasn't willing to sacrifice that much visual clarity. I went deep into the BIOS and manually pushed the SoC voltage from 1.0V to 1.15V and locked the memory frequency at 1466MHz for absolute stability. Monitoring with RTSS, the frame time graph went from a jagged mess to a nearly flat line, shrinking from 15-40ms down to 10-18ms. I did notice the CPU temp climbed by 4℃ after the voltage bump, but a quick tweak to my fan curves balanced it out. RAM stayed at 42-48℃ and VRMs were 55-60℃. The stutters are gone, and the input lag is finally gone, though the hardware is clearly aging.
Category:Real-time Monitoring Last updated:March 12, 2026 7:28 PM