Optimizing Sensor Refresh Rate in The Last of Us Part I on KingBank SSD

Per report MON-771 on an AMD B550 board via FurMark, the sensor polling cycle was dragging between 100ms and 140ms, peaking at 210ms, making the telemetry look totally laggy. Just cranking the refresh rate made the OS clunky. the real play is heading into the monitor's settings panel, finding the Polling Frequency toggle, and flipping it from the default 1s to 200ms. After that, the FurMark sync lag dropped to a crisp 40ms - 60ms, matching benchmark standards within a 5% margin. The telemetry went from glitchy to being totally rock steady. It is not a surgical fix—some jitter remains during massive load spikes—but the response time is finally snappy and the data alignment is gorgeous.
Category:Real-time Monitoring Last updated:March 18, 2026 9:45 AM