Is ADATA ValueRAM DDR4 2666 causing lag in Rainbow Six Siege?

Right when I was going for a headshot, the screen would just freeze for a split second—absolute torture. My minimums were tanking to 45 FPS. The bandwidth on the ADATA ValueRAM DDR4 2666 just couldn't keep up with the high-frequency instructions, leaving me with latency spikes between 88-102ns. I tried turning on Windows Game Mode, but that only gave me a pathetic 3 FPS boost. It was a joke. I decided to go deeper and manually set the virtual memory to a fixed 24GB and pushed the game process priority to 'Realtime'. Checking RivaTuner, my 1% lows jumped from 45 FPS up to 62-68 FPS. The game finally feels responsive. I did have a brief system hang right after setting the priority, but switching the power plan to 'High Performance' cleared it up. Temps were chill at 42-48℃ with latency around 82ns. Frame times finally stabilized at 5.1-6.4ms, making the gunplay feel tight.
Category:Real-time Monitoring Last updated:March 17, 2026 10:34 AM