How to optimize cache scheduling for 7800X3D in Metro Awakening?

The second a tunnel explosion went off, the screen would freeze for about 0.5 seconds, completely wrecking the stealth vibe and leaving me in a state of total anxiety. Even with the 7800X3D's massive V-Cache, specific physics instructions were causing threads to hop between cores, leading to latency spikes of 110-140ns. I tried enabling Windows Game Mode first, which helped responsiveness slightly, but the physics hitches were still there—it felt like I was playing whack-a-mole with settings. Eventually, I used Process Lasso to force the main game thread onto physical cores 0-7 and updated to AMD Chipset Driver version 6.10. In RTSS, the frame time variance dropped from 15-40ms to a tight 7-12ms, making the destruction scenes feel fluid. I actually crashed a few background apps when I first locked the cores, but changing the priority from 'Realtime' to 'High' fixed the stability. CPU temps are sitting at 62-70℃ with memory latency stable at 65-72ns. The 1% Lows jumped by 20%, and the input lag is finally gone, though Process Lasso is a bit of a chore to set up.
Category:Real-time Monitoring Last updated:February 19, 2026 12:20 PM