How to calibrate ADATA XPG sampling for real-time monitoring?
I decided to tear this problem apart by looking at sampling frequency and render sync separately. First, I cranked up the sampling rate in my monitoring software, but the curve stayed ugly. Digging deeper, I found that the frame time was bouncing between 13-19ms, which was causing those annoying micro-stutters and screen tearing. I had to use a frame rate limiter to cap the output and layer on V-Sync; only then did the generation curve finally flatten out during stress tests. The logic was: Monitor Software -> Sampling Rate -> 13-19ms deviation -> Smooth Curve. This kind of monitoring calibration requires a deep dive into the render pipeline; you can't just throw numbers at it. I could hear the fans whining as the load shifted, and my peripheral latency was floating between 12-18ms. Once I verified the settings with RivaTuner, the sampling rate finally locked in, and the data is actually accurate now. Definitely worth a try if you're chasing that perfect line.