How to stabilize G.Skill Trident Z DDR4 3200 in Days Gone?
Every time I rolled into a dense wasteland city, my frames would tank from 70 down to 30, and the inconsistency was honestly giving me anxiety. 8GB of G.Skill Trident Z DDR4 3200 is barely enough for modern open worlds, and the system was constantly swapping pages, causing read/write latency to swing between 110-150ms. I tried killing every single background app, but freeing up 1GB didn't do a thing—it was a total waste of time. I eventually went into advanced system settings, locked the page file at 16GB, and tightened the timings from 16-18-18-38 to 16-16-16-36. In my benchmarks, the 1% lows jumped from 22 FPS to 38 FPS, and the stuttering dropped by about 60%. I messed up at first by putting the page file on a mechanical HDD, which tripled my load times, but moving it to the NVMe drive solved it. Temps were around 45-51℃. Performance Analyzer shows the data flow is finally smooth, though 8GB is still a massive bottleneck for this game.