Can 8GB VRAM actually handle The Last of Us Part II in 4K?
Let's be real, 8GB of VRAM is a joke for 4K. The second I hit the streets of Seattle, my FPS tanked from 60 to 15—it was basically a slideshow. The Gigabyte RTX 5060 GAMING OC was pegged at 98-100% VRAM usage, forcing the system to swap to painfully slow virtual memory. I tried maxing everything out just to see what would happen, and the PC just black-screened and rebooted; I actually laughed at how delusional that was. I immediately dropped texture quality from Ultra to High and toggled on DLSS Quality mode with Frame Generation cranked up. In the NVIDIA Overlay, VRAM usage finally dropped from 7.9GB to around 6.2-6.8GB, and FPS stabilized between 55-62. I noticed some ghosting when I first enabled DLSS, but bumping the sharpening filter to 40% made it tolerable. Core temps are hovering around 66-72℃ with fans screaming at 1800RPM. Exported the logs from the performance analyzer, and frame gen latency is sitting at 5.1-6.4ms.