How to stop VRAM overflow crashes in Resident Evil 9?

It's honestly ridiculous. This card is marketed as 'Storm', but it just crashed to desktop without warning while I was exploring the castle in RE9. Checking the logs, VRAM peaked at 15.8GB on Ultra settings, which caused a massive I/O bottleneck in the system's virtual memory. I tried dropping to 2K resolution, but the loss in visual fidelity was an insult to the hardware. Instead, I manually moved the page file to my fastest NVMe partition and locked it at a fixed 32GB-32GB size, while knocking the in-game textures down from 'Ultra' to 'High'. In Resource Monitor, page faults plummeted from 130/sec to about 22-30/sec, and the crashes stopped completely. I did hit one slow boot after the change, which was sorted by disabling Superfetch. GPU temps are now 66-72℃ with fans at 1600 RPM. I exported the Event Viewer logs to be sure, and the system hasn't flinched since. The fan noise is a bit loud, but at least it doesn't crash.
Category:Performance Evaluation Last Updated:2026-05-26 13:38:51