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Optimizing Multi-core Scheduling

Calculating cover collisions while infiltrating bases created a clear scheduling bottleneck, causing frames to drop from 90 to 48. I tried switching to the High Performance power plan in Windows, but while P-Cores responded faster, E-Core latency remained, which was a frustratingly superficial fix. I used the GamePP BIOS Load-Line Voltage Adjustment Wizard to set LL to L2 mode and tuned VCCSA voltage to 1.15V per HWInfo64. Cinebench R23 showed a multi-core score increase to 29500 and AIDA64 confirmed the temperature dropped to 84℃ during peak load.
Category:Performance Evaluation Last Updated:2026-04-30 10:09:08