Optimizing G.Skill Trident Z DDR4 3200 for Horizon

It's honestly ridiculous; trying to run this game on 8GB of RAM is a joke. Usage was pinned at 98-99%, forcing the system to spam the virtual memory, which made my frame rate look like an EKG monitor. I tried capping the texture quality, but the game looked like a pixelated mess and the stutters stayed. Total waste of time. I realized my page file was sitting on a mechanical HDD, causing a massive I/O bottleneck. I immediately migrated the virtual memory to my high-speed NVMe SSD and locked the size at 16GB. Suddenly, memory response times dropped from 25-40ms to 12-18ms, and frame times tightened from 22.1-35.4ms to 15.2-18.8ms. I originally thought I could overclock to 3600MHz to help, but that just led to a BSOD because the issue was capacity, not speed. 8GB is barely enough these days, but with proper paging, it's manageable. I logged all the data in a performance analyzer, and my fans stayed steady at 1400-1600RPM.
Category:Performance Evaluation Last updated:February 15, 2026 9:19 PM