Why is TLOU Part I stuttering with Corsair 96GB DDR5?

Walking through the crowded streets, every quick camera flick caused a brief pause. It made me really hesitant to move. With 96GB of Corsair Vengeance DDR5 6000, the memory mapping table is just massive, and the controller was adding a 12-18ms delay when addressing small files. I tried killing all background apps, but while RAM usage dropped, the addressing lag stayed exactly the same—software tweaks can't fix a hardware mapping bottleneck. I went into the BIOS to adjust the memory prefetch depth and set the game process to 'Realtime' priority to speed up the addressing instructions. RTSS showed the frame intervals converged from a messy 14-28ms to a clean 9-13ms. I noticed some slight idling stutters after the prefetch change, but switching the power plan to 'High Performance' killed that. Temps are a cool 50-56℃. Resource Monitor confirms the addressing delay is gone, and the game feels incredibly responsive.
Category:Hardware Peripherals Last updated:March 20, 2026 12:54 PM