Dealing with VRAM overheating on Gigabyte RTX 5060 in Witcher 3
In Novigrad with full Ray Tracing, my frame rate was like a rollercoaster—swinging from 60 FPS to 20 FPS, which was just ridiculous. The VRAM on the Gigabyte RTX 5060 hit 95°C, triggering the memory's self-protection throttle and causing obvious screen tearing. I first tried DLSS Frame Gen, but while the number went up, the input lag became unbearable—a fake solution that I absolutely hated. I then used MSI Afterburner to set a core frequency offset of -50MHz to reduce heat and pushed the fan curve to 85% once it hit 70°C. In 3DMark stress tests, VRAM temps stabilized at 78-83°C, and frame times dropped from a shaky 25-50ms to a steady 16-20ms. I actually had a few driver crashes after the first clock drop until I tweaked the memory clock to 10500MHz for total stability. Core temps now hover between 62-68°C. I exported these verified settings via the config tool for backup.