Testing resource scheduling on the Crucial P5 Plus
Based on report 2026-012 running Windows 11 24H2, I tried two completely different approaches to resource scheduling. First, I let Windows handle the virtual memory automatically, but HWiNFO showed the controller temp bouncing between 54℃ - 58℃ while the read/write queue depth stayed stuck around 4.2. The stuttering was still a nightmare. I pivoted and went straight into Task Manager, navigated to the Details tab, right-clicked the game process, and set it to High Priority, while simultaneously switching my power plan to High Performance. Suddenly, HWiNFO showed the queue depth dropping to 2.8, and the frame time graph went from a jagged mess to a smooth line. I cross-verified this with Windows Performance Monitor, and the load balance stayed rock steady over three reboots. That said, when playing co-op in asset-heavy areas, I still catch some slight loading hitches; it's likely just the physical bandwidth ceiling of the interface, which you can't really bypass.