Why is my Sapphire RX 9070 XT flickering in Palworld bases?

The moment the flickering stopped and the image cleared up, I was honestly stoked. In Palworld, especially around my base, the latest drivers for the Sapphire RX 9070 XT were causing severe texture conflicts, making the ground and building edges blink incessantly. It was an absolute eyesore. I tried disabling all shadows in-game, but that made the world look like a game from ten years ago, and I just couldn't live with that. I decided to be aggressive and rolled back to the previous stable driver version, then used DDU to wipe 4.2 GB of shader cache. In side-by-side tests, the FPS stayed between 95 - 105, and the flickering was totally gone. I did notice the game took longer to launch after the rollback, but enabling Fast Boot fixed that. GPU temp is sitting at 60 - 66℃ with fans at 1200 RPM. I switched the rendering mode from Quality to Performance in the driver panel, and it's finally sorted.
Category:AI Filters Last updated:March 31, 2026 12:52 PM