Fixing RTX 5060 AERO OC VRAM stutters in Wukong?
When Wukong is sprinting through the mountains, I noticed this nasty screen tearing at the edges, which is incredibly distracting at 4K. The AERO OC has a decent core clock, but that 8GB of VRAM creates a 12-20ms scheduling delay when loading high-res textures. I tried 'Low Latency Mode' in the drivers, and while the input felt better, the drops were still there—I was dying to try something more aggressive. I used an overclocking tool to lock the memory clock into an asymmetrical 1100MHz-1300MHz range and tweaked the core voltage to 1.04V. Monitoring the rails, the VRAM voltage swings dropped from 0.18V to a stable 0.04V, and the stutters vanished. I did crash the game a few times during the first few frequency bumps, but it stabilized once I recalibrated the voltage offset. Core temps are now 64-69℃ and VRAM is 73-78℃. Benchmarks confirm the scheduling lag is gone, with the GPU idling around 62-67℃. It's a night and day difference.