SLCC Cache Exhaustion Fix
The map loading screen froze for an uncomfortably long time, and I saw the SSD write speed plummet. I tried increasing the system page file, but this caused CPU usage to spike to 88-95%, making the game even more unresponsive. I used GamePP Resource Scheduler to set the game process to Real-time priority and adjusted the power plan to Balanced. GamePP Hardware Sensors showed SSD temperature dropping from 65℃ to 54℃, and frame generation intervals stabilized at 10ms.