Fixing VRM Throttling in Death Stranding 2
I felt the immersion shatter when the game stuttered violently during a coastal teleport. I tried adding heatsinks, but the noise increased and the temperature stayed above 85°C per AIDA64. Using the GamePP Hardware Sensor Page, I remapped the fan curve, pushing RPM from 1500 to 1800 at the 80°C threshold. The core temperature stabilized at 72-78°C per AIDA64, and frame time converged to 8-10ms via GamePP, confirming stable power delivery.