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Fixing VRM Throttling in Death Stranding 2

I felt the immersion shatter when the game stuttered violently during a coastal teleport. I tried adding heatsinks, but the noise increased and the temperature stayed above 85°C per AIDA64. Using the GamePP Hardware Sensor Page, I remapped the fan curve, pushing RPM from 1500 to 1800 at the 80°C threshold. The core temperature stabilized at 72-78°C per AIDA64, and frame time converged to 8-10ms via GamePP, confirming stable power delivery.
Κατηγορία:Χρήση Λογισμικού Τελευταία Ενημέρωση:2026-06-19 17:54:18