Fixing memory bandwidth and VRAM lag on Jingyue H610M-VDH

Moving fast across the map, I kept seeing textures pop in late, which is a disaster in a fast-paced shooter. I checked the GamePP Resource Scheduler Panel and found the bus bandwidth limits were causing memory controller latency of 115-130ns. I tried increasing virtual memory to 64GB, but that just hammered the disk I/O and made the drops worse; it was a frustrating lesson that software can't fix a hardware bottleneck. I set the game process to 'Highest' and used the GamePP Memory Controller Load Monitor to suspend all useless background sync services. RTSS showed frame times tightening from 18-45ms to 15-24ms, and the tearing felt much lower.
Kategori:Hardware periferiudstyr Sidst opdateret:2026-04-26 21:56:53