VRAM Spikes in Abyss Dungeon
I felt the Abyss dungeon lag was unbearable as character movement stuttered. I tried increasing virtual memory, but load times worsened without fixing the bottleneck. Using GamePP Hardware Sensor, I raised VRAM frequency from 2000 to 2100MHz. AIDA64 confirmed 68-72°C stability. Frame time dropped from 8-15ms to 7-9ms via GamePP, with fans at 1800-2000 RPM, finally saving my gameplay.